Just a sampling of some of my more interesting early 3d test renderings, along with others that represent more the quality of work that has been used later on websites & presentations.
BMRT (similar to Pixar’s Renderman)
- polygon modelling
- keyframe animation
- metaballs, mesh/subdivide,
- texturing, physics & particles
- animation / bones / curves
icons, logos, basic animations, industrial design, contour heightmaps, tradeshow stands, concepts